Downtime
Case study - Career Foundry bootcamp project
Duration: 4/5 months part time
Role: Complete UX + UI, digital design
Project summary
Overview
Downtime is a self care app that aims to help users prioritise their self care conveniently and easily. The aim was to consolidate features that are often found across a number of apps into one product in order to help users with a busy schedule to plan self care time.
Problem statement:
People need a way to plan and prioritise self care within a busy schedule using one convenient product.
We will know this to be true when we see high levels of user engagement across a range of features and positive qualitative feedback from user testing/reviews.
Project Goals
User: Conveniently plan and complete self care
Business: Increase engagement and conversion to premium subscriptions
Product: Launch MVP so that further testing and iterations can be made
Personas/User journeys
Using results from research I created some personas and user journeys that reflect the needs of potential users.
Marias main priorities are time efficiency and personalisation, whereas Jacks are to be supported with building a self care routine.
Using the findings from research I completed some quick prototype sketches based on key user flows.
Wireframes
Design process
Adding a journal entry
Prototype
Using Figma, I created an interactive prototype that fully showcases the design features and UI.